whats wrong with sonic heroes

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Ecco
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Post by Ecco »

Well, in that case, can anyone accept the fact that there are actually normal, perfectly sane people (like myself) who honestly like the game a lot?

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Locit
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Post by Locit »

No.

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shadowman
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Post by shadowman »

no

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Popcorn
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Post by Popcorn »

Naaah.

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Owen Axel
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Post by Owen Axel »

Nonsense.

There are no normal perfectly sane people in the world.

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Dache
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Post by Dache »

Nope.

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Delphine
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Post by Delphine »

Not in the least.

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Ecco
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Post by Ecco »

Well, I'm sane and I like it, so HA.

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SuperKnux
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Post by SuperKnux »

Aren't you so proud of yourself.

Doesn't change the fact that Sonic Heroes is infact, a bad game. Well, for Sonic atleast.

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Post by plasticwingsband »

I don't think it was just bad for a sonic game.

I think it was just bad, period.

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Spazz
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Post by Spazz »

Although the gameplay wasn't good, the audio side of the game (excluding the team theme songs) was actually pretty good. I don't mean just the level music, they brought back some old sound effects from the classics, witch was pretty cool I think.

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Segaholic2
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Post by Segaholic2 »

If there's one thing the new 3D Sonic games have proven, it's that Sonic Team's music composers still have it.

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Spazz
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Post by Spazz »

At least they've got that going for 'em.

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Locit
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Post by Locit »

People please, this is what's wrong with Sonic Heroes, not what meager shreds of decency are left in the series.

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Rlan
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Post by Rlan »

Pfft. You all just sucked at the game ;P

I enjoyed it a lot. I got all emblems, and completed Super Hard mode. The plot is lame, but I found the game play to be really nice. Get the GC version though, the PS2 demo I played was completely unplayable, ugh.

Half of these complaints are stupid. Too long? Boo Hoo! You probably whinges that SA and SA2 were too short! Dodgy Camera? Every game has them, and I've never found SH's to be a problem, only sometimes on Casino Park, but it didn't cause me to smash a controller. Dodgy Level design? There were at least 3 ways to go in most levels, interchanging with each other, and done pretty damn well. The only main thing I disliked about Heroes is when you go around a loop or specific path, you feel like you have no control whatsoever, even less than SA and SA2.

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WhoopA
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Post by WhoopA »

He's not one of us! Get 'im!

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Owen Axel
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Post by Owen Axel »

I'll have you know I acquired and beat Super Hard Mode on a the PS2 version. If I can do that with the controls trying to kill me half the time, then I must by definition be waaaay better at the game than you are.

And I still don't think it's great. Or even that good.

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Spazz
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Post by Spazz »

Actually, I don't think the game was horribly bad, I just think that it could've been better. There were a whole bunch of things about the game that I actually liked. For example, you can't forget how funny some of the cutscenes were, and the scenery of some of the levels looked pretty good as well.

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Post by Neo Yi »

I was frustrated at the game, it wasn't hard. It's just the poorly designed levels and the characters going too fast that I usually end up falling to my death.
Well, I'm sane and I like it, so HA.
I'm insane, so HA!

If there's one thing the new 3D Sonic games have proven, it's that Sonic Team's music composers still have it.

Exactly. The music in SH was brilliant, which saids a lot considering I dislike SA2's music (too much rap an rock, nooooo). Although, SH can't beat out SA in terms of great Sonic 3D music.
~Neo

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Post by hello.jpg »

You'll all accept Heroes when the next one comes out... :) Mark my words. Vegans.

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Locit
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Post by Locit »

I'm pretty sure we'll hate it still. We'll just hate something else, too.

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Post by plasticwingsband »

I'm quite prepared for that eventuality.

Lakwren
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Post by Lakwren »

Sonic Heroes wasn't so bad, but it is pretty damn frustrating at times. At least the graphics and music were great.

There's also this glitch in my game, that when Team Chaotix was pulling a switch in that haunted house level, the fucking door wouldn't open. So that defeats any chance of me completing the game. Woohoo.

Oh, and I agree that SA and SA2 were too short. If it weren't for Big, I would have finished SA much, much quicker. I bet the only reason he's in there is to make the game painfully longer.
Last edited by Lakwren on Wed Aug 04, 2004 1:31 pm, edited 1 time in total.

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Spazz
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Post by Spazz »

Just keep hitting random stuff. You'll find the answer, It took me awhile to figure it out too.

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chriscaffee
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aaa

Post by chriscaffee »

There's nothing wrong with Sonic Heroes, it just sucks. It's not the first Sonic game to do so.

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