And some are a port for boobies!Omni Hunter wrote:Games are more than just play things, some are works of art like a shifting portait of creativity, ingenuity and resoursefulness.
Overrating the underrated
Wait, someone came to a Sonic forum, then badmouthed Sonic games? Where was your logic? Was it out to lunch? Was your mind taking a siesta? I was playing Sonic the Hedgehog not ten minutes ago, and found myself thinking how much better looking it was than any of the Sonic Advance games. Of course, it didn't suck either.
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Have you listened to anything we said?
I disagree, the average Sonic Advance sprite is 33 pixels high, S3/K sprites average at 38 and include shading, lighting and the classic run with "wheel-legs" so there is no way the Advance sprites are more detailed. And let's not get into how the GBA has a smaller screen, I admit the level graphics are well done and so on but the sprites are crap.
I disagree, the average Sonic Advance sprite is 33 pixels high, S3/K sprites average at 38 and include shading, lighting and the classic run with "wheel-legs" so there is no way the Advance sprites are more detailed. And let's not get into how the GBA has a smaller screen, I admit the level graphics are well done and so on but the sprites are crap.
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I never said Halo was not art. If you READ THE POST then you will see I merely said that to draw comparison between two totally different games is pointless.
Oh and if I was a fanboy then I would own every pre-DC Sonic game which I do not. Take a look around, you may find that some of the forums most respected members are what you would call "Fanboys" so watch it.
There! See, I even quoted myself as proof. That is the only mention of Halo in the post, there is no mention of "It's crap" or "It's not art".to compare Sonic The Hedgehog (as in 1)
to Halo or similar games is ignorant
Oh and if I was a fanboy then I would own every pre-DC Sonic game which I do not. Take a look around, you may find that some of the forums most respected members are what you would call "Fanboys" so watch it.
Last edited by Omni Hunter on Mon Mar 28, 2005 7:33 pm, edited 1 time in total.
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You made no distinction whatsoever about tech levels. So to sum up.Games are more than just play things, some are works of art like a shifting portait of creativity, ingenuity and resoursefulness.
Most old Sonic games fall into this category because of attention to detail and constant improvement with each sequel.
Sorry to sound soppy but to compare Sonic The Hedgehog (as in 1)
to Halo or similar games is ignorant.
Your post is about how artistic Sonic is. Then you say to compare Sonic to Halo is ignorant. You tell me what I'm supposed to get out of it.
Let's not even mention the fact that you stated nothing about "totally different games." And why should any comparison between two "totally different games" not take place. Is there some universal definition of what it means to be "totally different" because what I see is patterns of light that change based on user input. Drawing any distinction between games and using that as a basis for not comparing them is just a false illusion.
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If they aren't totally different then by all means tell me how they are really similar.
Let's see:
Different genre
Different time of release
Different market
Ok may not mean "polar-opposite" or "totally different" I admit but there certainly ARE differences.
As for the post in question it was an arguement against Kuro with a view which was shared by Popcorn, GG and Spazz.
Heres a summary:
-Some games are well recognised as incredible feats of art.
-Old Sonic game (i.e. Sonic 3) falls into this category.
-Pre-emptive apology (very important)
-Underlining that comparison of a simple 16 bit platform game made circa 1990 and a complex strategy game released in 2001 is to all extents ignorant which is an arguement that Kuro stated in his post.
I do believe that tech levels were also mentioned by Popcorn.
In the end I respect Halo and the fact you and Kuro enjoy the game, all I desire is that older games are not made exempt from this aswell.
I'm just sorry the only arguement you could pull is an English literature lesson after I gave an explanation of my intentions.
It seem that Kuro is now familiar with the issue as he seen the key difference between both games and as such issued an apology which I accept and I sincerely hope that he is not put off this forum because of OUR behaviour.
Kuro- Okay, Halo has amazing polygon graphics.
Omni- One would agree...
Kumo- Sonic has amazing sprite graphics.
Omni- One would also agree...
Kumo- The old Sonic games have better graphics than the GBA ones.
Omni- Not strictly true, sprites only...
Kumo- I am a complete idiot.
Omni- You aren't, you made a valid arguement, never call yourself an idiot...
Thank you for a lovely arguement
Lots of love, Omni
Let's see:
Different genre
Different time of release
Different market
Ok may not mean "polar-opposite" or "totally different" I admit but there certainly ARE differences.
As for the post in question it was an arguement against Kuro with a view which was shared by Popcorn, GG and Spazz.
Heres a summary:
-Some games are well recognised as incredible feats of art.
-Old Sonic game (i.e. Sonic 3) falls into this category.
-Pre-emptive apology (very important)
-Underlining that comparison of a simple 16 bit platform game made circa 1990 and a complex strategy game released in 2001 is to all extents ignorant which is an arguement that Kuro stated in his post.
I do believe that tech levels were also mentioned by Popcorn.
Then you must not be familiar with a lighting studio, tv or strobes, the list goes on...because what I see is patterns of light that change based on user input.
In the end I respect Halo and the fact you and Kuro enjoy the game, all I desire is that older games are not made exempt from this aswell.
I'm just sorry the only arguement you could pull is an English literature lesson after I gave an explanation of my intentions.
It seem that Kuro is now familiar with the issue as he seen the key difference between both games and as such issued an apology which I accept and I sincerely hope that he is not put off this forum because of OUR behaviour.
Kuro- Okay, Halo has amazing polygon graphics.
Omni- One would agree...
Kumo- Sonic has amazing sprite graphics.
Omni- One would also agree...
Kumo- The old Sonic games have better graphics than the GBA ones.
Omni- Not strictly true, sprites only...
Kumo- I am a complete idiot.
Omni- You aren't, you made a valid arguement, never call yourself an idiot...
Thank you for a lovely arguement
Lots of love, Omni
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If nobody cares about old Sonic anymore, then tell me why in the hell are we on this site at all now-a-days (and don't say nekkid boobies)? Seriously, the new Sonic games have been nothing short of utter disappointments for the last 2 or 3 years they've been released, and I guarantee that it's going to get worse before it gets better. Nostalgia is literally all we have left to hang onto now.
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But you have to remember that in the time of SA and beforehand, Sega still genuinely cared about their namesake mascot, and actually put in effort to make their games fun (well, the mainstream games at least). Now it's completely about the money that can be raked in with a marketable franchise, and no substantial game behind it.
But when Sega gave STI the Sonic license for 2, 3 and Knuckles, it was obvious that the studio had the necessary talents (Naka and Yasuhara mainly) for the sequels to bring justice to Sonic 1. Granted, the Sonic games by Travellers Tales were horrible, and by-and-large most of Sonic back catalogue was as well (the GG/Master System games), but now Sega have shown themselves completely incapable of creating any decent Sonic games, wether it being a 3D Sonic game developed inhouse, or a 2D one with Dimps at the helms.
Last edited by Dark Crow on Tue Mar 29, 2005 8:07 am, edited 1 time in total.